Rendering¶
Composite-scene renderer that visualises multiple copies of a Playground environment in a single image.
mujorax.render.stadium.StadiumRenderer
¶
Composite-scene renderer that visualises n_slots copies of a
Playground environment in a single image.
Builds a render-only MJCF by replicating the environment's source
XML n_slots times, spaced along the X axis. Each render() call
rasterises the composite mj_data, which is populated by update()
(or update_batched()) from caller-supplied per-slot states.
No physics happens here — the renderer copies qpos / qvel into
the composite mj_data and calls mj_forward to refresh derived
fields before rasterising.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
env
|
VecEnv | MjxPlaygroundEnv
|
Source of the MJCF template. When a |
required |
n_slots
|
int
|
Number of agent slots in the rendered stadium. Required when
|
required |
spacing
|
float
|
Distance (metres) between adjacent slot origins along the X axis.
Default is |
required |
height
|
int
|
Render frame height in pixels. Default is |
required |
width
|
int
|
Render frame width in pixels. Default is |
required |
Raises:
| Name | Type | Description |
|---|---|---|
n_slots_missing
|
ValueError
|
If |
n_slots_conflict
|
ValueError
|
If |
wrong_env_type
|
TypeError
|
If |
Source code in mujorax/render/stadium.py
| Python | |
|---|---|
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n_slots
property
¶
Number of agent slots in the rendered stadium.
mj_model
property
¶
The composite scene's mujoco.MjModel.
mj_data
property
¶
The composite scene's mujoco.MjData. Populated by update* calls.
update(states)
¶
Populate the composite mj_data from a list of single-env states.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
states
|
List[MjxPlaygroundState]
|
One state per slot, in slot-index order. Length must equal |
required |
Raises:
| Name | Type | Description |
|---|---|---|
length_mismatch
|
ValueError
|
If |
Source code in mujorax/render/stadium.py
| Python | |
|---|---|
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update_batched(batched_state)
¶
Populate the composite mj_data from a batched (vmapped) state
whose leading dim equals n_slots.
Convenience for VecEnv-style states without manually unstacking.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
batched_state
|
MjxPlaygroundState
|
Single state pytree with leading batch dimension of size |
required |
Source code in mujorax/render/stadium.py
| Python | |
|---|---|
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render()
¶
Render the full composite scene.
Returns:
| Name | Type | Description |
|---|---|---|
frame |
ndarray
|
uint8 RGB array of shape |
Source code in mujorax/render/stadium.py
| Python | |
|---|---|
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